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Genesis

MTS, Simulation Infrastructure Engineer

Genesis

Location
Onsite (San Carlos, California)
Employment
Full-time
Level
Senior Level
Posted 5 days ago

About the Role

Genesis is seeking a Simulation Infrastructure Engineer to build core simulation systems for robotics model development and evaluation. This role involves creating digital twin environments and optimizing them to bridge the gap between simulation and real-world performance.

Skills

Python C++ Simulation Systems Robotics Infrastructure Software Architecture Data Pipelines Distributed Systems Production Engineering Digital Twins Physics Tuning Rendering Sim-to-Real Isaac Sim MuJoCo Gazebo Embodied AI

Full job details

What You’ll Do

Infrastructure

  • Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

  • Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

  • Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

Simulation Environment

  • Build sim-ready digital twin environments for real work assets, scenes, and tasks.

  • Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.

  • Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.

What You’ll Bring

  • Strong software engineering skills in Python, C++, or similar language.

  • Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.

  • Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.

  • Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.

Bonus Points

  • Built closed-loop or log-replay evaluation at scale.

  • Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

  • Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

  • Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.